Classic Animation Track

Six 12-week Classes

The original, 18 month, online animation program. In this series of six classes – from Animation Basics to Polishing and Portfolio – students will learn to develop the artistic and technical skills they need to be successful as a character animator. Working, professional animators provide students with hands-on instruction and valuable industry insights. Graduates of program receive a diploma in Advanced Studies in Character Animation and leave with exciting new shots for their demo reel.

Choose
a Classic.

Invest in the best and join the original animation educational community, pioneered by Animation Mentor and imitated by cheap knock-offs around the world.

Polish
Your Skills.

Focus your efforts on developing the artistic and technical skills that will transform you into the best animator you can be.

Build
Your Demo Reel.

Develop world-class, animated shots that will make your demo reel stand out from the crowd.

02 classic body mechanics Body Mechanics

Body Mechanics

Class Length: 12 weeks
Upcoming Term: Fall 2014
Start Date: September 29, 2014
Application Due: August 1, 2014
Registration Opens: July 28, 2014
Class Tuition: $2,799

Apply Now

Deadline:
Aug 01
Save your spot!

In Body Mechanics, dive deep into the physicality of animating full body walks on both human and animal characters with our Stella and Sloan rigs. Begin by honing your observational skills and understanding of human and animal anatomy. Once you understand the source of realistic motion, you are ready to learn how timing and spacing choices can take your animation from realistic to stylized. Finally, finish class with workflow tips on how to add polish and shine to your animation.

Learn How to:

  • Improve your powers of observation through an understanding of anatomy and physiology of full body walks
  • Apply your observations to animate a full body walk using Stella
  • Understand the importance of arcs in your ability to convey organic motion
  • Dive into the principles of locomotion with quadruped walks with our Sloan dog rig
  • Film useful and usable video reference – a key source of inspiration for most professional feature animators
  • Explore physicality by adding personality and character to a basic walk cycle, integrating key storytelling components to your shots
  • Use timing and spacing to take your animation from realistic to cartoony and back again
  • Add the final 10% of polish to your shot, and take your shot from good to great

Why it’s right for you:

  • Choose a Classic: Learn from Animation Mentor’s proven, trusted Classic Animation Track curriculum – the same curriculum taught to top animators working at studios like Disney Animation Studios, Pixar Animation Studios, Industrial Light & Magic, WETA Digital and Blue Sky Studios
  • Learn from the best mentors, at the world’s first and most respected online animation school
  • Level up basic 3d animation software experience, and go beyond software tutorials to truly understand the art and craft of animation
  • Work with industry-quality characters and assets
  • Create a kick-ass demo reel full of your best animation and prepare yourself to apply for a job as a character animator

What You Get:

  • A 3-year active student license to Autodesk Maya – including Mudbox, 3D Studio Max, and more
  • Access to the Animation Mentor community of over 5,500 students and alumni in more than 105 countries around the world
  • Instruction from top-quality mentors from the world’s leading animation studios
  • Over 12 hours of pre-recorded lecture material, made available to watch on-demand each week
  • A weekly eCritique of your assignment from your mentor
  • A weekly live Q&A with your mentor and classmates
  • Access to the Animation Mentor resource library with guest lectures, additional Q&As, and weekly video news
  • Ongoing access to all characters and rigs from the class, including Stan, Stewart, Stella, Sloan and Stewie

Requirements

  • Apply and be accepted for Advanced Placement in the Animation Program or earn a passing grade in Animation Basics
  • Be 18 years of age or older upon the first day of class
  • Meet the minimum system requirements
  • Have intermediate computer software skills. This course requires a basic knowledge of 3d software. If you have little to no experience using 3d animation software like Maya, Blender or 3DS Max, we strongly recommend our Maya Workshop: Animation Basics
  • Have a good understanding of the English language
  • Achieve a passing score on a basic aptitude test (Wonderlic test). This measures basic understanding in math and verbal skills

Note: Body Mechanics is the same course in both the Classic Animation Track and the Classic Pro Animation Track