Maya Workshop:
Animation Basics

Curriculum Summary

Check out the six-week workshop curriculum:

Week 01Introduction to Maya Animation

Take a tour of Maya and set up your workspace … then get ready to animate next week.

Week 02Tools for Basic Animation: Getting the Ball Rolling

Begin animating a simple ball — and apply
basic animation principles — in a set you create.

Week 03What Is Animation “Workflow” and Shading in Maya?

Continue learning new Maya tools and animation principles to apply to your animation assignment for the week.

Week 04Shedding Light on the Bouncing Ball: Making Sense of Curves and Basic Lighting

Push your animation workflow to the next level and illuminate your progress with some basic lighting tips.

Week 05Introduction to Modeling and Animating Simple Characters

Animate a robot arm as you begin your introduction to character hierarchies, parenting, and working with constraints.

Week 06Applying Tools and Workflow: Animate a Simple Character Rig

Animate your character to hop (literally) into the next level as you apply all the tools, workflow, and animation principles you have learned throughout the workshop to your final assignment.

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