Check out the six-week workshop curriculum:
WEEK 1 Introduction to Maya Animation
Take a tour of Maya and set up your workspace … then get ready to animate next week.
WEEK 2 Tools for Basic Animation:
Getting the Ball Rolling
Begin animating a simple ball — and apply basic animation principles — in a set you create.
- WEEK 3 What Is Animation “Workflow”
and Shading in Maya?
Continue learning new Maya tools and animation principles to apply to your animation assignment for the week.
WEEK 4 Shedding Light on the Bouncing Ball: Making Sense of Curves and
Push your animation workflow to the next level and illuminate your progress with some basic lighting tips.
WEEK 5 Introduction to Modeling and Animating Simple Characters
Animate a robot arm as you begin your introduction to character hierarchies, parenting, and working with constraints.
WEEK 6 Applying Tools and Workflow: Animate a Simple Character Rig
Animate your character to hop (literally) into the next level as you apply all the tools, workflow, and animation principles you have learned throughout the workshop to your final assignment.