Maya Workshop:
CG Lighting and Compositing

Maya Workshop: CG Lighting and Compositing

6-week workshop

Course Length: 6 weeks with Live Q&As
Start Date: May 12, 2014 (Spring 2014)
Registration Opens: March 31, 2014
Introductory Price: $699

Seats are limited

Register Now

Lighting sets the mood of a scene and is a key component of visual storytelling. Rendering and compositing ensure that visual effects can be integrated seamlessly into CG and live action shots. In this six-week workshop you will learn basic CG lighting principles and the fundamentals of compositing and rendering using industry-standard tools. This workshop will provide beginners with the foundations they need to master more advanced visual effects concepts, tools and techniques.

Workshop summary:

  • Master the Maya UI, focusing on lighting/rendering windows, hotkeys, and shortcuts
  • Learn the fundamentals about the six basic Maya lighting types
  • Develop an understanding of key lighting concepts, including the five principles of lighting, continuity and sequence-based lighting
  • Learn about advanced rendering topics, including ambient occlusion, global Illumination and final gathering
  • No demo reel required
  • Assignments are optional, however must be submitted to get feedback during weekly eCritique®
  • Create a final composite from final shot renders in Maya Composite

This workshop is right for you. Here’s why:

  • We’ve designed this workshop for beginners. Learn the basics of lighting and compositing using industry-leading Autodesk® Maya® software
  • This workshop is great way to prepare yourself for advanced courses in visual effects, including our VFX Fundamentals program
  • Get a classic Animation Mentor education, including live, hands-on instruction and demonstrations with working professional mentors from world-class studios
  • Participate in six (6) live question and answer sessions with your mentor and your classmates
  • Get the most time with your mentor with 9:1 student/mentor class size
  • Coursework includes six (6), non-graded assignments with provided assets including our new mech asset, Hatch

More great stuff you get:

  • 7+ hours of pre-recorded lecture content
  • A 3-year active student license to Autodesk Maya – including Mudbox, 3D Studio Max, and more
  • Access to the Animation Mentor resource library with guest lectures, additional Q&As, and weekly video news
  • Access to the Animation Mentor community of over 5,500 students and alumni in more than 105 countries around the world

Requirements:

  • Be 18 years of age or older upon the first day of class
  • Have intermediate computer software skills
  • Meet the minimum system requirements
  • Have a good understanding of the English language
  • Achieve a passing score on a basic aptitude test (Wonderlic test). This measures basic understanding in math and verbal skills
See Workshop Breakdown