Cartoony Animation for
3D Animators

Curriculum Summary

6-week course breakdown:

Session 01 Pose Master Stories

In this introductory session, you'll go over what makes a good pose and receive some drawing tips. You'll also cover the difference between optics versus constructional drawing and your mentor will demonstrate what makes a good master study of a pose.

Session 02 Animation Master Studies

In this session, we'll build upon what we learned last week and do a deep study of animation from the masters. Your mentor will give a live demonstration of their technique and workflow for master studies of animation, before having you try it yourself with a provided clip.

Session 03 2D Concepts

When creating a character in any given scenario, the artist has to build in all appropriate actions. In this session, you'll see how to give your shapes personality by learning how to show flexibility, force and squash and stretch.

Session 04 2D Character Animation

Get your animations to teach, entertain and display in a way where your drawing is intuitive to your audience. In this session, you'll learn how to simplify your characters and utilize breakdowns for dynamic transitions.

Session 05 3D Character Animation I

Bring a whole new experience to your 3D animation! This session ties together all the 2D principles you studied in previous sessions and you’ll see how to apply that to a character within Maya. Your mentor will demonstrate this workflow and you’ll start to block out a shot in Maya using these techniques.

Session 06 3D Character Animation II

In this session you’ll refine the shot you started in Session 5 and keep pushing your shapes and lines of action. Your mentor will continue to demonstrate their workflow and techniques to bring that extra sparkle to your animation.

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