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Paul Allen

CG Animator
id Software

Paul Allen has been a professional animator since 1997 and is a CG animator at id Software, known for the DOOM video game franchise, and Xbox Game Studios. He started his career in television and was a character animation supervisor for the Nickelodeon classic, Jimmy Neutron: Boy Genius.

Paul has been a mentor since 2006 and mentors students in the Animation Basics, Body Mechanics , and Advanced Body Mechanics courses at Animation Mentor.

Paul’s Credits

Doom: The Dark Ages

DOOM Eternal

The Book of Life

Jimmy Neutron: Boy Genius

Films

  • Rock Dog
  • The Book of Life
  • Free Birds
  • Ant Bully
  • Jimmy Neutron: Boy Genius

Games

  • DOOM: The Dark Ages
  • Redfall
  • DOOM Eternal: The Ancient Gods
  • DOOM Eternal
  • Ghostbusters: The VIdeo Game – Remastered
  • DOOM VFR
  • Quake: Champions
  • Battleborn
  • Halo: The Master Chief Collection
  • The Walking Dead: Survival Instinct
  • Kinect Star Wars
  • Ghostbusters: The Video Game
  • Transformers: The Game

Television / Video

  • The Very First Noel
  • Santa vs. the Snowman 3D
  • Olive, the Other Reindeer
  • Jimmy Neutron: Boy Genius
  • Jimmy Neutron: Runaway Rocketboy!
  • Cartoon Sushi
  • Santa vs. the Snowman
  • Season 1 of Kings of Atlantis for YouTube Red (Animation Director)

Courses Taught By Paul

Courses may vary from term to term.

Animation
Basics

12-Week Course

Begin your character animation journey and master the basics.

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Body
Mechanics

12-Week Course

Learn to animate realistic bipedal movement.

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Advanced Body
Mechanics

12-Week Course

Create exciting and dynamic action sequences.

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