2D Animation:
Walk Cycles &
Character Movement

2D Animation: Walk Cycles & Character Movement

6 Week Workshop

Course Length: 6 weeks with Live Q&As
Start Date: Wednesday, March 31, 2021 (Spring 2021)
Price: $899 *

*Includes a non-refundable $100 registration fee
Seats are limited

Register Now
Mickey Mouse Walk Example - 2D Animation Walk Cycle

Tell a Story through Movement

Movement is at the heart of every story, be it a subtle head tilt or a boisterous cartwheel. In order to tell an engaging story, it’s important to master the fundamentals of character mechanics.

We’ll jump right into 2D Animation: Walk Cycles & Character Movement by focusing on body mechanics, a term used in animation to describe the movement of biped (two-legged) characters. When animating, it’s important to think of your character as a series of connected “parts” so that their entire body moves in a believable way. Get comfortable with body mechanics now so you don’t end up with stiff and wooden performances later on.

In this workshop you’ll apply the core principles of body mechanics to animate believable character movement. You’ll follow in the footsteps of legendary 2D animators as you master classic exercises like walk and run cycles before moving on to more complex movement.

Industry Professionals Mentor You to Be Successful

Animation Mentor mentor Jay Jackson
Jay Jackson

Jay Jackson is an incredible character animator, mastering traditional 2D workflows used by the pros, 3D character animation, and modern 2D digital animation techniques. He’s worked on 2D animated classics such as The Little Mermaid, Tarzan, Hercules, and The Black Cauldron, as well as a host of other films. He even trained under the legendary Eric Larson, one of Walt Disney’s “Nine Old Men.” Jay has been teaching with Animation Mentor for over 12 years, bringing lessons from the greats to the next generation of animators.

Wednesdays | 8:00 - 9:00 PM Pacific Time
Register Now for Jay’s Class

Skills You'll Need Before You Start

This workshop is not graded so that you are comfortable learning at your own pace, but we do ask that our students meet the following requirements:

  • If you are new to 2D animation, we have a workshop for you! Check out 2D Animation for Beginners.
  • Intermediate level of drawing ability is recommended. Students will be drawing full body (though simple) characters in each assignment

What You'll Learn

Pick up where 2D Animation for Beginners left off. With the fundamental principles under your belt, you can get into more of the fun stuff: making your characters walk, run, jump, and more! In this workshop you will:

  • Learn to animate a believable walk cycle, one of the building blocks of character animation
  • Bring personality to your walk to create memorable characters
  • Apply the principles of animation to full body characters and performances
  • Incorporate weight and momentum into dynamic character runs
  • Use body mechanics principles to animate exciting, athletic movement like climbing, jumping, and dancing
  • Gain intermediate level skills with digital tools and software, like Toon Boom Harmony or Rough Animator
Jay Jackson Treasure Planet

Example Frame 1 - Jay Jackson

Jay Jackson Tarzan

Example Frame 7 - Jay Jackson

Jay Jackson Danny cat's don't dance

Example Frame 13 - Jay Jackson

Workshop Format

  • 6-week online workshop so you can learn at home on your own time
  • This workshop meets for one weekly, live lesson with your mentor
  • Each week, you’ll get a recorded video critique of your assignment so you can refer back to it anytime
  • There are no grades for this workshop
  • Project-based learning with demos and exercises to help you learn by doing


  • Be 18 years of age or older on the first day of class
  • Have a good understanding of the English language
  • Have intermediate software computer skills, and meet the minimum computer system requirements
  • Harmony by Toon Boom or Rough Animator (Or equivalent digital animation software)
  • We recommend that students use a drawing tablet or screen for this workshop. Wacom, XP-Pen, Huion, or equivalent are common brands to consider.
See Course Breakdown

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