Where do 2D artists work in the production pipeline?
The modern production pipeline consists of three major segments: pre-production, production, and post-production. This pipeline is used for film, television, and game projects. In the pre-production phase, 2D artists create concept art, storyboards, and animatics to help bring the director’s vision to life. The production phase of the project is where most 3D work—modeling, animation, and VFX—is done. During post-production, sound, music, and color-correction are added to complete the project.
Most 2D artists work in the pre-production phase of the pipeline. They create beautiful concept art and engaging storyboards to guide the narrative beats and shape the look and feel of the finished project. Animation Mentor offers courses in storyboarding and concept art for 2D artists. We also offer 2D animation courses for students who want to learn traditional animation. Basic drawing skills are encouraged for anyone hoping to take these workshops.
2D Animation, also known as traditional animation, is very popular in both film and television. Take these workshops taught by legendary Disney Animator Jay Jackson and learn the basics of animation before moving on to more complex body mechanics.
Award-winning Storyboard and Comic Artist Mike Kunkel teaches storyboarding skills for any type of production. Learn to analyze and create strong storyboards from existing stories, before illustrating an original script of your own.
Ready to join the world of concept art? Apply classic painting techniques to a digital canvas and master Photoshop workflows in Introduction to Digital Painting. Utilize design techniques and shape language to create memorable characters in Visual Development: Principles of Design. You’ll come away from both workshops with awesome new pieces for your portfolio.