Creature Animation:
Fight or Flight

Creature Animation: Fight or Flight

12-week Course for Advanced Animators

Course Length: 12 weeks with Live Q&As
Start Date: September 29, 2014 (Fall 2014)
Introductory Price: $1,999

Seats are limited

Register Now

Swoop, punch, claw, and hear the roar of fantasy creatures come to life! In our Fight or Flight class, broaden your imagination and learn the art of animating creatures with live-action backplates so you can truly make your creatures come alive. Top creature animators share their tips, cheats, and industry secrets on effective production and Autodesk® Maya® workflows. This course is a *must* for all professional and aspiring animators.

FEATURED MENTOR
Creature Animation: Fight or Flight
John Nguyen - Animation Mentor mentor

John
Nguyen

Animator
Sony Pictures Imageworks

Class Time:
Tuesdays
9:00 p.m. - 10:00 p.m.
Pacific Time

Film Credits:
Underworld: Awakening, Transformers: Dark of the Moon, TRON: Legacy, Night at the Museum: Battle of the Smithsonian, The Mummy: Tomb of the Dragon Emperor, Evan Almighty
See more of John's film credits

Join John or one of our other professional Creature Animation mentors in class. Sign up for John's class, registration is now open. Seats are limited.

Blockbuster summer movies, hit TV shows like Game of Thrones, and a slew of games need strong creature animators like you. In 2011, we launched a program developed by top creature animators from Tippett Studio and Industrial Light & Magic. We continue to be the premier source for creature animation education, and we're committed to improving these courses to appeal to the busy professional.

In 2013 we asked you how to take our program to the next level. You told us what you wanted. We listened. Check out the improvements we've made to the program:

Improvements:

  • Shorter course length
  • Reduced weekly time commitment
  • Lower introductory pricing
  • Take either (or both) Locomotion or Fight or Flight...in whichever order you prefer
  • No demo reel required
  • Assignments are optional, however must be submitted to get feedback during weekly eCritique®
  • No grades, just animate!

What You Get:

  • Personalized instruction from your professional creature mentor and one-on-one time to discuss your work
  • Hands-on work with studio-quality characters
  • Access to eCritique tool, Live Reviews, and animation demos from your mentor
  • 3 year active student license to Autodesk® Maya®
  • Access to interact with the entire Animation Mentor network of students and graduates
  • Over 100 hours of content and instruction
  • Each week watch in-depth lectures from top industry professional animators
  • Access to a library of camera-ready live-action backplates
  • Two dynamic creature interaction sequences for your demo reel

Requirements:

  • Be 18 years of age or older on the first day of class.
  • Have a good understanding of the English language.
  • Have intermediate software computer skills, and meet the minimum system requirements
  • Achieve a passing score on a basic aptitude test (Wonderlic test). This test will be sent to you upon registration. The test measures basic understanding in math and verbal skills.
  • This course is appropriate for 3D animators with solid body mechanics skills
See Course Breakdown

  • Creature Animation: Locomotion