Barry Rooney
Barry Rooney has been a professional animator since 2004, working at Riot Games. Barry started his career as a lip-synch artist on Jimmy Neutron. He transitioned to game development in 2007, working in proprietary engines, UDK, and Unreal 4 and 5. He has a game dev-first mentality and is hyper-focused on delivering the experience that players want through great gameplay and stunning visuals.
Barry mentors students in Animation Mentor’s 3D Game Animation Program.
Barry’s Credits

Orcs Must Die 3

Ready Set Heroes

The Walking Dead – Survival Instinct

The Ant Bully
Films
- The Ant Bully
Games
- Riot RnD Project
- Orcs Must Die 3
- Ready Set Heroes
- Orcs Must Die Unchained
- The Walking Dead – Survival Instinct
- Star Wars Kinect
- Ghostbusters The Video Game
Television
- Jimmy Neutron
Courses Taught By Barry
Courses may vary from term to term.
Game Animation Fundamentals
6-Week course
Animate a character to play live in the Unreal Engine.
Game Animation:
Dynamic Action & Combat
12-Week Course
Learn the art of combat and dynamic action in games.
Game Animation:
Cinematic Cutscenes
12-Week Course
Enhance your storytelling skills in games.