Game Animation
Combat Attacks

Game Animation
Combat Attacks

6 Week Workshop

Course Length: 6 weeks with Live Q&As
Start Date: To Be Announced
Price: $899 *

*Includes a non-refundable $100 registration fee
Seats are limited

To Be Announced
Game Combat Riley

Round 2...Fight!

See your game come alive before your eyes as you master essential video game combat attacks using two different characters!

In Game Animation Combat Attacks, you’ll learn how to animate awesome character attack combos with your weapon of choice: hammer, sword, or two blades. You’ll have the ability to create awesome fight sequences between two characters with epic attacks, blocks, hits, and reactions that you’ll be able to control with your keyboard or controller in real gameplay.

There’s nothing like seeing your animation instantly come to life! That’s the beauty of game animation.

This workshop is tailored for animators with a basic understanding of body mechanics who want to learn the game animation workflow technique used by the pros. Game studios value animators who understand the workflow from Maya to Unreal Engine 4, so show off your combat skills in your demo reel!

Industry Professionals Mentor You to Be Successful

At Animation Mentor, you’ll be mentored by animators currently working at prominent game studios. That means, they go to work creating the games you love to play and then spend their nights teaching you everything they know! You’ll be exposed to the latest animation workflow techniques while gaining real-world insight into best practices straight from the source.

Animation Mentor mentor Craig Harris
Craig Harris

Senior Animator, Blizzard Entertainment

Craig has been working in the video game industry for 15 years. He's worked for Activision, Blizzard, Sony, Sega, Walt Disney Animation, Universal Pictures, and Big Red Button Entertainment. Recent credits include Overwatch, StarCraft II, and Diablo III. In addition to animation, Craig is also an accomplished storyboard artist, painter, and photographer. Craig is currently a senior animator at Blizzard Entertainment.

Mondays | 8:00 - 9:00 PM Pacific Time
Register Now for Craig’s Class


Workshop Format

  • 6-week online workshop so you can learn at home on your own time
  • This workshop meets for one live lesson with your mentor every week
  • Each week you’ll get a recorded video critique of your assignment so you’ll always have it
  • There are no grades for this workshop
  • In addition to the live lectures and demos, you’ll also get training materials specific to Unreal Engine 4

Your Game Animation Character Rigs!

Task Master

Computer Hardware and Software Requirements

IMPORTANT: The Unreal Engine 4 game engine requires an OpenGL 4.1 compatible graphics card. Make sure your computer meets the necessary hardware requirements to use the Unreal Engine 4 software.

Note: Unreal Engine is not required to complete this workshop, and you can choose to just focus on game animation principles within Maya itself. However, you will get the most out of this workshop (and have a ton of fun) by trying out the Maya-to-Unreal workflow yourself.

  • Our rigs and demonstrations use Autodesk Maya. You are welcome to use any other 3D software or rigs that can integrate with the Unreal Engine
  • Unreal Engine 4 Software is free (Windows, MAC OS, Linux Requirements)

Who is This Workshop For?

  • Open to English speaking students who are 18 years or older
  • Designed for animators with a basic understanding of body mechanics
  • Current Animation Mentor students are welcomed as these workshops are designed to fit into your current workload
See Workshop Breakdown

Are you a Noob? Learn Game Animation Fundamentals first!