Game Animation: Combat Attacks

Level Up with Game Cinematics

Round 2...Fight!

See your game come alive before your eyes as you master essential video game combat attacks using two different characters!

In the Game Animation Combat Attacks course, you’ll learn how to animate awesome character attack combos with your weapon of choice: hammer, sword, or two blades. You’ll have the ability to create awesome fight sequences between two characters with epic attacks, blocks, hits, and reactions that you’ll be able to control with your keyboard or controller in real gameplay.

There’s nothing like seeing your animation instantly come to life! That’s the beauty of game animation.

Game Animation Combat Attacks

$899 USD

Workshop Start
To Be Announced

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1-on-1 Feedback from a Studio Pro

During this 6-week workshop, you’ll have live Q&As with your mentor each week in addition to receiving a recorded training video from a professional game animator and an assignment designed to build your skills. Plus, your mentor will review and critique each of your assignments and provide you with a weekly video of his or her feedback so you can improve your work.

Make Your Game Character Come Alive

You’ll gain access to professionally designed rigs like Riley, Stewart, and Taskmaster. After you finish the course you will have ongoing rig access so you can continue to work on your animation assignments.

On-Going Rig Access




What You’ll Learn in Game Animation: Combat Attacks

Week 1

Attack Combo Introduction and Project Overview

You’ll begin to plan a three combo attack in addition to setting up your machine and Unreal Engine 4.

Week 2

Combo Attacks in Depth and Maya to Unreal Workflow

Animate the first attack and hit reaction in the three combo attack and play test the animation in Unreal.

Week 3

Hit Reacts and Dealing with Game Limitations

You’ll finish animating the first attack and begin the second attack as well as its corresponding hit reaction. See it sync up into Unreal.

Week 4

Animation Flow

You’ll block out the third attack and hit reaction and analyze the control of the flow of the attacks and begin to refine the combo sequence.

Week 5

Workshopping our Shot for Flow

You’ll continue to to analyze the flow with three attack combo sequence and polishing it to a final sequence.

Week 6

Games Demo Reel Tips

Feedback to see if your final sequence is demo reel ready and suggestions to help improve it.

Course Requirements for Game Animation: Combat Attacks

Course Details

LIVE Q&As |Weekly 1-Hour Q&As

LECTURES | 6 Pre-recorded Lectures

ASSIGNMENTS | 5 Animation Exercises

SOFTWARE | Our rigs and demonstrations use Autodesk Maya and Unreal Engine 4 (Free on Windows, MAC OS, Linux), but you are welcome to use any other 3D software or rigs that you choose.

  • IMPORTANT: The Unreal Engine 4 game engine requires an OpenGL 4.1 compatible graphics card. Make sure your computer meets the necessary hardware requirements to use the Unreal Engine 4 software.

HARDWARE | Meet Minimum Requirements

AGE | 18 Years or Older

LANGUAGE | Taught in English

Skills You Need Before You Start

Game Animation: Combat Attacks requires you to have a working knowledge of, and experience with, Autodesk Maya.

  • If you’re unfamiliar with Maya you can take our Maya Workshop.
  • You’ll also need a working knowledge of Body Mechanics, since our workshop builds on the skills needed for animating people and other bipeds. If you don’t know anything about body mechanics you can take our Core Animation Courses which include a thorough grounding in body mechanics.

What You’ll Learn

After taking our workshop, you’ll have a thorough understanding of game animation including these crucial skills:

  • Professional game animation workflows, including Maya to Unreal Engine
  • Animating believable and dynamic combat sequences for use in-game
  • Creating dynamic relationships between your character and weapons for attacks with impact
  • Animating towards your chosen game type, so the animation supports the visual style of each game

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