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7 Things You Should Know About Previsualization

What is previs in animation? Previsualization or “previs” is an important tool that’s essential to the movie making process. It helps directors plan sequences and...
NewHere

What NOT to Do as a New Animator

Fun Fact: Before Kevin was an animator he was a doctor and a neuroscientist! Since becoming an animator, he's spent more than 20 years...

Animating From Home with Jean-Denis Haas

We were lucky enough to host Industrial Light & Magic Animator Jean-Denis Haas for our two-part webinar, Animating From Home. Not only is Jean-Denis...
Celebrating Animation Mentor's 15th Anniversary

15 Years: Happy Birthday Animation Mentor!

GUESS WHAT?? We’re Celebrating our 15th anniversary and we’re SO EXCITED about it! Our story goes like this: Founded by professional Pixar and Industrial Light &...
Animation Tutorial with Jason Martinsen

Animation Tutorial with Lead Reel FX Animator

We were so lucky to host Lead Reel FX Animator and mentor Jason Martinsen for a live animation demo with our Stewart Rig. It...
Animation Mentor's Best Movies of the 2010s

Best Animated Movies of the Decade: From ‘How to Train Your...

2020 is almost upon us and in honor of the wonderful animation we enjoyed the last 10 years, we thought it would be fun...
6KeySkills

6 Key Things You Need to Succeed as an Animator

I love my job. I get to see students—who have a massive desire and passion to tackle their challenges internally and externally—make their dreams...
Carlos Baena Simplicity in Animation

Carlos Baena’s Journey: Simplicity in Animation

Diverse characters, simple shapes Have you ever gotten lost in the complexities of your animation? Do you tend to over-complicate your work? In this piece,...
LittleMermaid

Pro Animation Trick: Forget About the Legs!

Basically, the idea is this—if you nail the timing and posing of the body (hips, torso, etc), then the position of the feet will...
Christian Carbajal - Cowboy Animation

Why All Animators Need to Master the Moving Hold

A "moving hold” is basically just a way to have your character hold a key pose for a long time without looking dead. Seems...
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