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If you’re an animation student, chances are you’ve tried your hand at animating at least a single-character shot. Maybe you’ve even had a crack at multi-character shots! If so, you know those can be a bit trickier. Here are a few quick tips for shots with multiple...
Let’s face it—we will never know everything there is to know about animation. Animation is EVERYTHING. It's the entirety of human existence boiled down to its essences and stylized and recreated and molded and sculpted into something that audiences can connect with,...
Working at your favorite animation, film, or game studio can be a tough goal to reach. How do you set long-term goals and increase your chances of success? Animation Mentor alumnus and Blue Sky Studios animator Dan Segarra sheds some light on setting animation goals...
Throughout his 30+ year career, Mike Belzer has worked on feature films, short films, stop motion films, video games and more—and now he’s back at Animation Mentor. We couldn’t be more excited! For those of you who are newer, we thought we’d re-introduce Mike by...
Basically, the idea is this—if you nail the timing and posing of the body (hips, torso, etc), then the position of the feet will already be dictated by the position/timing of the body, so if you just hide the feet and legs to begin with, and block in the body, you get...
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