by Animation Mentor | Jul 25, 2025 | Animation, Animation Tips and Tricks, Continual Learning
Animating believable animal motion requires a keen eye for reference, understanding of anatomy, and careful attention to every pose. In this in-depth tutorial, animator Nathaniel Seymour demonstrates how to animate a natural quadruped walk cycle using the Sloan dog...
by Animation Mentor | Jul 21, 2025 | Animation, Animation Tips and Tricks, Continual Learning
Mastering jumps and landings is a key part of body mechanics for animators. In this tutorial, Supervising Animator Jason Martinsen demonstrates how to animate a dynamic jump and landing. Jason shares pro tips for reference, posing, timing, and adding energy to your...
by Animation Mentor | Jul 16, 2025 | Animation, Animation Tips and Tricks, Continual Learning, Interviews, Mentors
Animators constantly make choices about when to follow realism and when to break it. In this workshop, Riot Games Animation Lead Barry Rooney examines the relationship between intent, emotion, and clarity – and uncovers why bending the rules can lead to...
by Animation Mentor | Jul 11, 2025 | Animation, Animation Tips and Tricks, Continual Learning, Mentors
Animating a bouncing ball is a classic exercise for learning animation fundamentals, but adding personality takes it to a whole new level. In this tutorial, Animation Mentor instructor and Skydance Animation senior animator Dan Segarra demonstrates how to bring life...
by Animation Mentor | Jul 7, 2025 | Animation, Animation Tips and Tricks, Continual Learning
Learning to animate a walk cycle is a foundational skill for any character animator. In this in-depth tutorial, Supervising Animator Jason Martinsen demonstrates his workflow for creating a natural, appealing walk cycle in Maya. Whether you’re new to animation or...
by Sarah Wahl | Jul 7, 2025 | Animation Mentor, Interviews
Adam Johnson Adam Johnson’s animation career trajectory has been fast, focused, and fueled by curiosity. After graduating from Animation Mentor in 2023, he quickly landed roles in both TV and VFX, working on projects like Obki, Paddington in Peru, and the 2025...