by Animation Mentor | Jun 16, 2026 | Animation, Animation Tips and Tricks, Continual Learning
In this tutorial, Animation Mentor graduate Nathaniel Seymour explores how to animate clear emotion and storytelling without dialogue. Using his simple “Imp Rock” character and a giant flower, he demonstrates how gestures, facial shapes, timing, and environment...
by Animation Mentor | Jun 12, 2026 | Animation, Animation Tips and Tricks, Continual Learning, Demo Reel Advice, Featured, Mentors
Take your animation beyond the blocking stage and into a truly polished performance. In this recorded workshop, mentor and Framestore Animation Supervisor Arslan Elver breaks down how to refine spacing, clean up arcs, and elevate secondary motion to bring clarity,...
by Animation Mentor | Jun 8, 2026 | Animation, Animation Tips and Tricks, Continual Learning, Games, Mentors
In this tutorial, Animation Mentor Game Animation and Character Animation mentor Natasha Krinsky walks through how to use Autodesk MotionBuilder (aka “MoBu”) to clean up and assemble motion capture for games. She shows how to bring in a character from Mixamo, hook up...
by Animation Mentor | Jun 2, 2026 | Featured, Interesting
When you’re deep in animation school or production, it’s easy to think your problems come down to “not being motivated enough.” In this talk, Animation Mentor alum and director Fernanda Frick breaks that idea apart and shows how much of what we call laziness is...
by Animation Mentor | Jun 1, 2026 | Continual Learning, Games
In this presentation, animator and Animation Mentor mentor Nicole Gregory explains what a technical animator does, why the role is vital on game projects, and how tech animators collaborate with animators, programmers, and designers. She also shares real examples from...